Profile PictureBen Traje

bt Cinema4D Rendering Utilities BETA

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Collection of Utilility Commands to Speed Up Rendering/Shading Process in Cinema4D.

Node Wrangling
- Convert PBR Standard Dialog Material to PBR Redshift Node Material
- Create PBR Material Through Browse Folder
- Add-in Between Color Correct/Ramp/Scalar Ramp on an existing Node Chain
- Connect UBER Triplanar (Inserts a Triplanar Node on selected Texture Node and Creates A Master Control for Triplanar Parameters)
- Connect UBER Texture Mapping (Creates a Master Scale/Offset/Rotate Control that Connects on Selected Texture Node

Tools/Dialogs
- Merge Duplicate Material (Based on Material Name)
- Search and Replace Material Dialog (Contains Search Filter function)
- Random Viewport Color for Selected Objects (Non material related)
- Batch Single RS Export (Normally, when you select multiple objects, RS exports them as on .rs file. This command export the selected objects to their own single .rs file)
- Batch Render Queue on Selected Cameras. (No need to hack the Stage Object to render different views in one go)

Diagnostics (by Batch)
- Change Colorspace (Changes all texture nodes color space depending on their naming. "_Normal.jpg" will be RAW etc).
- Add RS Object Tag Disp (Adds RS Object Tag on every object that has a material with a displacement node connected).
- Unsolo Nodes (Sometimes you forgot to unsolo a particular object when doing look dev. This tool ensures that there are no solo nodes at all in final render)


Disclaimer:
Tested only on Cinema4D 2023.1+ and Windows.
Works only on Redshift so far.

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bt Cinema4D Rendering Utilities BETA

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